In the gaming world, drama isn’t an uncommon occurrence, and recently, Zenless Zone Zero found itself in the spotlight. Players voiced their displeasure toward HoYoverse, alleging that the game was being censored when certain camera angles were used. It didn’t take long for HoYoverse to respond, swiftly correcting what they referred to as a glitch with the character models fading. To smooth things over with the community, they also offered players a gift of 300 Polychrome as an apology for the mishap.
The buzz surrounding Zenless Zone Zero’s Update 1.4 has been quite intense. This latest update introduced several new elements to the game, making it an exciting time for both new and seasoned players. Fans have been eager to explore the updates, which include fresh story arcs and endgame content, alongside the addition of the eagerly awaited character, Hoshimi Miyabi. Despite these exciting new features, one aspect of the update led to an unexpected uproar.
At the heart of this commotion were complaints about character models going invisible when viewed from specific camera angles. This was most evident when trying to angle the camera around a character, which many fans felt was an unnecessary change and quickly labeled it as censorship. The backlash was quick and vocal, urging HoYoverse to take action.
A response from HoYoverse came with an explanation that the fading issue was unintended—a bug rather than deliberate censorship. They addressed the matter in a social media post, adjusting the fading effect so characters wouldn’t completely disappear as before, although visibility is still balanced carefully. This prompt reaction was generally well-received by the community, who appreciated the quick turnaround and received the 300 Polychrome compensation graciously.
Apart from the official acknowledgment, speculation persisted among players. Many suggested that the bug might have originated from technical challenges tied to Zenless Zone Zero’s mechanics, allowing players to swap their overworld characters. For larger characters like Ben, the bear thiren, staying visible often posed problems, such as getting stuck in tight spots or blocking the view entirely. The fading was likely a workaround to ensure gameplay continuity, though its execution left room for improvement. Luckily, the main issue appears to have been resolved, restoring peace to the game’s universe—at least for now.