Indiana Jones, the iconic blend of academia and adventure, is always on a quest that takes him from one exotic locale to another. His global escapades are a hallmark of his cinematic journey. Naturally, in Indiana Jones and The Great Circle, fans can expect a selection of stunning locations that Indy will explore. The developers at MachineGames have committed to creating an authentic Indiana Jones experience, with the game’s settings playing a crucial role in achieving that goal.
In a chat with Tommy Tordsson Björk, the lead narrative designer for Indiana Jones and The Great Circle, Game Rant delved into how real-world locations integrate into the game. Björk emphasized the significance of authenticity and the complexities involved in recreating 1930s settings using modern-day counterparts. For players eager to step into Indiana Jones’s shoes, a thrilling adventure awaits.
Bringing in the charm of classic locations like Cairo, Hawaii, and Sicily was crucial for MachineGames in capturing The Great Circle’s exotic allure. Björk illuminated some hurdles the team faced during this process:
“For us developing this game, making sure the real-world locations come across as genuine, not just historically but specific to the 1930s, was essential in crafting the story. The aim was to provide a sense of stepping back in time, offering an immersive world that’s both enjoyable to explore and rewarding. Striking the right balance between creative freedom and preserving authenticity is vital for success.”
The authenticity is truly at the heart of this project, as MachineGames spares no effort to ensure that Indiana Jones and The Great Circle mirrors the movies in terms of its aesthetics and atmosphere, not to mention the portrayal of Indy himself.
However, time has not stood still, and transforming contemporary settings back to their 1930s versions posed unique challenges, as Björk explained:
“When conceptualizing Sukhothai, the starting point was its current appearance, but we quickly realized things looked quite different back in the 1930s. Many ruins and statues, now prominent in view, were once enshrouded by nature or scattered on the ground…The restoration process was lengthy, and the contrast in experiencing Sukhothai now versus then adds an unexplored, mysterious vibe, enhancing the location’s suitability for our game’s adventure.”
Through a mix of guided sequences and more expansive environments, Indiana Jones and The Great Circle maintains a robust narrative while encouraging exploration. The game is set to launch on December 9 for Xbox and PC. PlayStation enthusiasts won’t have to wait much longer, with a PS5 release anticipated in early 2025.