In 2024, the world of PC gaming made quite a splash, pulling in a staggering $41.6 billion in revenue. Midia Research has taken a deep dive into these numbers, projecting an impressive climb to $44.5 billion in 2025, and a further leap to $55.8 billion by 2031. Even though the PC gaming sector claimed a significant portion of the market, accounting for 21% of the total gaming revenue in 2024, it still trailed behind consoles, which brought in $41.5 billion, and mobile gaming, which dominated with a whopping $108.1 billion.
In the realm of premium games, which includes downloadable content (DLC), PC games held a commanding presence, making up 38% of the revenue for the year. This paints a vivid picture of just how pivotal PC gaming is in the premium market landscape.
Rhys Elliott, an analyst watching the market closely, points out that we’re no longer in the era of double-digit growth, thanks to the sector reaching maturity. He notes in the Midia Research’s Global Games Forecasts for 2025–2031, that the report is more than just numbers—it’s a comprehensive look at the gaming industry as it stands today.
Elliott brings attention to an important takeaway: the gaming industry is settling into a phase where massive growth is improbable. It’s not about just hanging on until 2025 anymore, but instead, adjusting expectations and strategies through 2026 and beyond. This is a period marked by significant transformations, and, truth be told, it’s a bit daunting. Nevertheless, understanding these shifts is crucial for anyone wanting to keep pace with the evolving gaming landscape.