The kick-off for the Battlefield Labs closed beta program is set for March 7. This exclusive event gives a lucky group of enthusiasts the chance to dive into unreleased features, helping shape the future of the game through their feedback. For this initial phase, participants will engage in a two-hour playtest on PC, focusing on testing various concepts and mechanics. EA’s ultimate goal is to open the doors wider, incorporating tens of thousands of users from different regions in upcoming sessions.
Battlefield Labs serves as a collaborative bridge between EA’s developers and the dedicated gaming community. Originally hinted at back in September 2024, the full reveal came in February, confirming the intentions to gather player input on upcoming features for the next installment of the beloved series. Overwhelmed by an eager sea of applicants, EA now gears up to start its first session in the first week of March, welcoming players both seasoned and new from across North America and Europe.
An email from EA detailed the upcoming closed beta, emphasizing that the initial session will be strictly a no-recording affair, ensuring that testing remains confidential. This setup not only secures the intellectual property but also allows testers to focus entirely on the gameplay without external distractions.
Although the beta’s current scope is limited to selected regions, EA is keen on expanding its reach. By gathering insights from a diverse participant pool, the developers hope to create a game that resonates well with player expectations, avoiding past missteps such as those experienced with Battlefield 2042. As these playtests unfold, anticipation builds around potential announcements about the next Battlefield title, slated for a release in fiscal year 2026.
The anticipation continues to build as fans eagerly await more details. EA’s development team is likely to glean valuable insights from these sessions, potentially steering their creative process in exciting directions. This engagement reflects a proactive approach in aligning the game closer to what its community really wants.