Analogue has just unveiled the Analogue 3D, a fresh take on the iconic Nintendo 64, now boasting 4K VRR capabilities. For fans devoted to preserving the magic of classic N64 games—and without leaning on still-evolving PC emulators—this is a game changer. The notable aspect here is that the Analogue 3D doesn’t rely on emulation.
The technology behind this marvel is FPGA or Field Programmable Gate Array. In layman’s terms, Analogue has painstakingly recreated and boosted the Nintendo 64’s functionality without resorting to software emulation. This means you get full compatibility with the entire system library, authentically and accurately. They executed a similar feat with the Analogue Pocket for retro handheld gaming, but the Analogue 3D is all about the Nintendo 64.
Despite some promotional flair in Analogue’s announcement, there’s a strong demand in the retro gaming and preservation communities for such innovative hardware. Modding an original N64 to support Bluetooth and 4K (VRR) outputs typically costs more than the $250 price tag of the Analogue 3D. Plus, not everyone possesses the technical know-how to manually upgrade the classic console.
The Analogue 3D revives the Nintendo 64 beautifully, dropping region restrictions and ensuring every game runs exactly as intended. It circumvents the pitfalls of emulation, such as input lag or undesirable enhancements, making it a must-have for collectors and nostalgia buffs alike.
In addition to supporting wireless Bluetooth controllers, the Analogue 3D works seamlessly with original N64 controllers and their useful add-ons, like Memory Paks, letting you transfer old game saves to this new system. Analogue also introduces the 8BitDo 64 controller, designed to complement this setup. It sports a sleek, Xbox-style layout suited to N64 titles, with hall-effect analog sticks enhancing durability beyond any mainstream option most gamers are used to.
The console isn’t just about nostalgia though. It boasts a unique 3D OS offering Original Display Modes that replicate the CRT and PVM visuals on modern 4K screens, making those static-prone N64 titles look sharper and smoother, thanks to VRR. While the hardcore CRT enthusiasts might raise an eyebrow, these new modes could rival or improve upon current emulator filters that aim to capture the retro aesthetic.
For those pondering over the absence of specific features, the Analogue 3D skips on Nintendo 64DD support. However, true enthusiasts can turn to the SummerCart64 flash cart for some form of compatibility with either the 3D or the original N64. All things considered, this release is poised to be an ideal solution for enjoying N64 classics on contemporary TVs, especially with renewed interest in developing N64 titles.
Mark your calendars—pre-orders for the Analogue 3D and its accompanying 8BitDo 64 controller kick off on October 21st. The console comes in at $249.99, while the controller will run you $39.99.
Note: An earlier version of this write-up incorrectly referred to the Analogue 3D technology as “FGPA” and misnamed it “Field Programmable Grid Array.” We’ve updated it to correct these inaccuracies.